Ten small ways to make your life easier in GDScript
Here’s a collection of miscellaneous tips when working with GDScript to make your life easier. Improve working with the terminal, organizing your code, and l...
Here’s a collection of miscellaneous tips when working with GDScript to make your life easier. Improve working with the terminal, organizing your code, and l...
It’s been ten years since my first “commercial” game project, so let’s take a look back at what game development was like in 2014. Flash was on the way out, ...
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Here’s a look at my entry for The 7DRL Challenge, Par for the Corpse. A mashup of golf game and roguelike, I’ll talk about how the levels are generated and s...
Here’s a look at how I implemented a simple dev console in my game to speed up development. The core functionality is driven by Godot’s Expression class, but...