The Shaggy Dev
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The Shaggy Dev | Ramblings on game development, music, and more.
Posts tagged "physics"
Bite-Sized Godot: Pixel-perfect collision polygons on sprites
(13 Apr 2022)
Using Line2D nodes to create physics bodies in Godot
(25 Jan 2022)
Using Polygon2D nodes to create physics bodies in Godot
(11 Oct 2021)