Dec 19, 2022
Bite-Sized Godot: Easier pathfinding with AStarGrid2D
New to Godot 4, the AStarGrid2D class makes solving grid-based layouts a lot easier than the existing AStar2D class while also adding some performance improvements and heuristic options. Let's look at how we can use it.
Nov 20, 2022
An introduction to graph rewriting for procedural content generation
Graph rewriting is a popular area of study for procedural content generation, and in this post I'm going to give you a quick introduction to the concepts involved and show you how you use it to make more interesting content.
Oct 24, 2022
8 changes to GDScript in Godot 4 you'll want to know about
As I'm going through my Godot content that needs updating, I've come across a number of small changes to GDScript 2, which I've decided to capture in this post. Plus, I'm going to throw in a few bonus notes about some handy new features in GDScript 2 you might want to know about.
Sep 27, 2022
Bite-Sized Godot: Setters and getters in Godot 4 / GDScript 2
Setter and getter functions in Godot 4 have received a nice overhaul. Let's take a look at what's new.
Sep 15, 2022
Godot 4 beta + site update
A quick update on this site and the Godot 4 beta.