An experiment in animating a hardware cursor in Godot
It’s not perfect, but it could work for simple games.
It’s not perfect, but it could work for simple games.
Let’s look at different ways of implementing custom cursors in Godot.
You can have your Godot game looking pixel perfect in just a few steps.
Using spritesheets with particles is easy, but not overly obvious.
A small collection of songs I’ve done for game jams.