The Shaggy Dev - Page 7

Recent posts

5 tips for better platformer controls

20 minute read

Making a good, satisfying platformer is a lot harder and more involved than throwing a physics body on top of a tilemap and calling it a day, so here’s a few...

Bite-sized Godot: The OS Class

6 minute read

Godot’s OS class offers you direct communication with the user’s operating system, providing a lot of convenience for things like determining the screen reso...

11 tips for writing cleaner code

23 minute read

These principles, applicable to any type of software developer, will help you write code that is more readable and more maintainable.